#include "Engine.h"
#include "AppDelegate.h"

using namespace NibiruEngine;

AppDelegate::AppDelegate()
{
	LogD(NS_LOG_ENGINE, "AppDelegate()");
}

AppDelegate::~AppDelegate()
{
	LogD(NS_LOG_ENGINE, "~AppDelegate()");
}

void AppDelegate::OnCreate()
{
	LogD(NS_LOG_ENGINE, "AppDelegate OnCreate()");
}

void AppDelegate::OnResume()
{
	LogD(NS_LOG_ENGINE, "AppDelegate OnResume()");
}

void AppDelegate::OnPause()
{
	LogD(NS_LOG_ENGINE, "AppDelegate OnPause()");
}

void AppDelegate::OnDestroy()
{
	LogD(NS_LOG_ENGINE, "AppDelegate OnDestroy()");
}

